The Way We Linkspam Now (3 September 2014)

Further discussion about the recent attacks on Anita Sarkeesian and Zoe Quinn [Trigger warning: these incidents involve harassment and threats of rape and violence]:

  • Video Games, Misogyny, And Terrorism: A Guide To Assholes | Badass Digest: “The only way the ecosystem can improve is through the involvement of more women, more LGBT people, more of anyone who doesn’t conform to the white gamer-bro stereotype. That is exactly what the Twitter terrorists seek to prevent, and awesomely, is exactly what’s happening. Female gamers are rapidly on the rise – 48% of gamers are female, and adult females now double the number of the once-central under-18 boy demographic – and the collected assholes of the world can’t do anything about it. Women play games. If you can’t deal with that, maybe there’s something fundamental to your worldview you need to examine.” (August 26)
  • The Truth About Zoe Quinn | Elizabeth Sampat: “I could tell you stories about the voices we’ve lost, the women we’ve scarred, the people we’ve left behind. I want to, but I’m not sure you’d get it. I tweeted earlier today, We should have a war memorial for all of the women we have lost to this. We should lay flowers and grieve and see our reflections in stone. And I meant it. I wish there were a way to honor the people our industry has wronged, and a way to visualize the enormity of what we have lost because of it— some representation of the gap between what games are and what they can be, and the pieces of the bridge between that have fallen away.” (August 27)
  • Fanboys, White Knights, and the Hairball of Online Misogyny | The Daily Beast: ““White knighting” is a pejorative term bigots use to undermine such actions from men who are using their voices for support, not for condemnation and misogyny. Bigots use it to claim men are supporting women in the hopes of sleeping with women. Because, apparently, that’s the only reason you would ever want to treat someone as a person.”  (August 28)
  • Will the Internet Ever Be Safe for Women? | The Daily Beast: “The technologies that we use to communicate with each other online, it seems, were built and continue to be operated by the people who can feel safest on those technologies. These platforms are like 4-foot-wide roads built by motorcycle riders: Those of us stuck in cars are left wondering how we fit in while motorcyclists zip past us.” (August 28)
  • Dan Golding | The End of Gamers: On the evidence of the last few weeks, what we are seeing is the end of gamers, and the viciousness that accompanies the death of an identity: “Due to fundamental shifts in the videogame audience, and a move towards progressive attitudes within more traditional areas of videogame culture, the gamer identity has been broken. It has nowhere to call home, and so it reaches out inarticulately at invented problems” (August 28)
  • ‘Gamers’ don’t have to be your audience. ‘Gamers’ are over. | Gamasutra: “When you decline to create or to curate a culture in your spaces, you’re responsible for what spawns in the vacuum. That’s what’s been happening to games.” (August 28)

We link to a variety of sources, some of which are personal blogs.  If you visit other sites linked herein, we ask that you respect the commenting policy and individual culture of those sites.

You can suggest links for future linkspams in comments here, or by using the “geekfeminism” tag on Pinboard, Delicious or Diigo; or the “#geekfeminism” tag on Twitter. Please note that we tend to stick to publishing recent links (from the last month or so).

Thanks to everyone who suggested links.

2 thoughts on “The Way We Linkspam Now (3 September 2014)

  1. Tim Chevalier

    So do we have any research yet about ways to keep men from terrorizing women out of tech, yet? (And can we call it that yet?) Not criticizing the linkspammer, of course, just the article.

    “Keeping women in IT” sounds coercive as hell given that in IT, women are virtually guaranteed to be harassed if not threatened and assaulted.

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